Plugins

    While V-Ray works with most of the standard 3ds Max lights, materials, and maps, it also includes several additional plugins which offer functionality not found in 3ds Max itself. They are specially optimized for work with V-Ray and using them instead of the standard ones can increase rendering speed significantly.

    The V-Ray rendering system includes the following plugins for 3ds Max:

    Plugin Name

    Description

    V-Ray Renderer

    The V-Ray renderer plugin

    VRay2SidedMtl

    A utility material that allows the creation of thin translucent surfaces like paper, cloth, etc.

    VRayOverrideMtl

    A utility material that allows for the specification of different materials to be used for reflections, GI, refractions, and shadows.

    VRayLightMtl

    A material used to create light-emitting objects.

    VRayMtl

    A specialized V-Ray material supporting (glossy) reflections/refractions, absorption, sub-surface scattering, etc.

    VRayMtlWrapper

    A specialized V-Ray material that allows you to specify additional rendering parameters for any material.

    VRayLight

    An area light plugin

    VRaySun

    A V-Ray sun light with accurate intensity and color based on its position over the horizon.

    VRaySky

    A procedural HDR environment map that works with the VRaySun light to create realistic daylight environments.

    VRayShadow

    A raytraced shadow plugin (sharp and area shadows)

    VRayDirt

    A procedural texture that can be used for dirt-like effects or for simulating ambient occlusion.

    VRayColor

    A utility texture that always returns a specified color.

    VRayMap

    A map for adding (glossy) V-Ray reflections/refractions to non-V-Ray materials.

    VRayHDRI

    A map for loading HDR images (.hdr file extension) and mapping them as environments.

    VRayEdgesTex

    A map that shows mesh edges (useful for wireframe-style rendering). Can also be used as a bump map to smooth the sharp edges of mesh objects.

    VRayDisplacementMod

    A modifier that enables the V-Ray displacement for an object.

    VRayFur

    A plugin that generates simple render-time fur.

    VRayProxy

    A plugin that allows you to specify render-time geometry that will be loaded from an external file.

    VRayPlane

    A geometry plugin that implements an infinite plane primitive.

    VRayToon

    An atmospheric plugin that produces simple cartoon-style effect.

    VRayBmpFilter

    A plugin for loading texture maps without filtering.

    VRayPhysicalCamera

    A new camera type that allows the user to simulate the workings of a real-world camera.

    VRayFastSSS

    A material for quick simulation of sub-surface scattering.

    VRayFastSSS2

    An advanced material for quick simulation of sub-surface scattering.

    VRayEnvironmentFog

    An environmental effect that allows the simulation of participating media like fog or dust in the atmosphere.

    VRayBlendMtl

    A utility material for efficient layering of several different materials.